Initial commit of Hule
This commit is contained in:
parent
98f722df9a
commit
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42
Hule/.gitattributes
vendored
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42
Hule/.gitattributes
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# UE5 Content Assets
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*.uasset filter=lfs diff=lfs merge=lfs -text lockable
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*.umap filter=lfs diff=lfs merge=lfs -text lockable
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*.umap_builddata filter=lfs diff=lfs merge=lfs -text
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||||
*.ubulk filter=lfs diff=lfs merge=lfs -text
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||||
*.ushaderbytecode filter=lfs diff=lfs merge=lfs -text
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||||
*.uptnl filter=lfs diff=lfs merge=lfs -text
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||||
*.bundle filter=lfs diff=lfs merge=lfs -text
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# Source Art & Large Media
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||||
Content/Movies/** filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.sbsar filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.obj filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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||||
*.jpg filter=lfs diff=lfs merge=lfs -text
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||||
*.tga filter=lfs diff=lfs merge=lfs -text
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*.tiff filter=lfs diff=lfs merge=lfs -text
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||||
*.wav filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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||||
*.ogg filter=lfs diff=lfs merge=lfs -text
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.avi filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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*.mov filter=lfs diff=lfs merge=lfs -text
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# Binaries (if you plan to commit them - often ignored, but sometimes needed for plugins or specific builds)
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# Be cautious about committing these, especially from Intermediate/Saved folders.
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# Typically, you'd .gitignore Binaries, Intermediate, Saved, DerivedDataCache.
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# But if you *must* track some binaries:
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# Binaries/** filter=lfs diff=lfs merge=lfs -text
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# *.dll filter=lfs diff=lfs merge=lfs -text
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# *.exe filter=lfs diff=lfs merge=lfs -text
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# *.lib filter=lfs diff=lfs merge=lfs -text
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# *.pdb filter=lfs diff=lfs merge=lfs -text
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# *.so filter=lfs diff=lfs merge=lfs -text
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# *.dylib filter=lfs diff=lfs merge=lfs -text
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# Large plugin content
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Plugins/**/Content/** filter=lfs diff=lfs merge=lfs -text
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Plugins/**/Binaries/** filter=lfs diff=lfs merge=lfs -text
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76
Hule/.gitignore
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76
Hule/.gitignore
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# ---> UnrealEngine
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/**/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/**/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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11
Hule/Config/DefaultEditor.ini
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11
Hule/Config/DefaultEditor.ini
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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[/Script/AdvancedPreviewScene.SharedProfiles]
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2
Hule/Config/DefaultEditorPerProjectUserSettings.ini
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2
Hule/Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
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143
Hule/Config/DefaultEngine.ini
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143
Hule/Config/DefaultEngine.ini
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[URL]
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GameName=Hule_1
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Maps/HVIT_HULE4_sequencer_over_vann.HVIT_HULE4_sequencer_over_vann
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
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GlobalDefaultServerGameMode=None
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[/Script/Engine.RendererSettings]
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r.ReflectionMethod=1
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.Lumen.TraceMeshSDFs=0
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r.Shadow.Virtual.Enable=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.Substrate=True
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r.Substrate.OpaqueMaterialRoughRefraction=True
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r.Substrate.Debug.AdvancedVisualizationShaders=False
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.RayTracing.Shadows=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Hule_1")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Hule_1")
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=94A5882D49901E553DF1D999F39588F8
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/Engine.CollisionProfile]
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-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
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-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
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-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
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-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
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-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
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-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
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-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
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-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
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-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
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-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
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+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
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+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
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+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
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+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
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+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
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+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
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+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
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+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
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||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
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+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
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||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
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+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
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+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
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+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
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+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
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||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
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||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
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||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
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||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
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||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
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||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
|
||||
3
Hule/Config/DefaultGame.ini
Normal file
3
Hule/Config/DefaultGame.ini
Normal file
@ -0,0 +1,3 @@
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=39103AAA45E19E817705C3A3A1968BF5
|
||||
ProjectName=Third Person BP Game Template
|
||||
88
Hule/Config/DefaultInput.ini
Normal file
88
Hule/Config/DefaultInput.ini
Normal file
@ -0,0 +1,88 @@
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Caret
|
||||
|
||||
7
Hule/Config/IOS/IOSInput.ini
Normal file
7
Hule/Config/IOS/IOSInput.ini
Normal file
@ -0,0 +1,7 @@
|
||||
[InputPlatformSettings_IOS InputPlatformSettings]
|
||||
MaxTriggerFeedbackPosition=8
|
||||
MaxTriggerFeedbackStrength=8
|
||||
MaxTriggerVibrationTriggerPosition=9
|
||||
MaxTriggerVibrationFrequency=255
|
||||
MaxTriggerVibrationAmplitude=8
|
||||
|
||||
7
Hule/Config/Linux/LinuxInput.ini
Normal file
7
Hule/Config/Linux/LinuxInput.ini
Normal file
@ -0,0 +1,7 @@
|
||||
[InputPlatformSettings_Linux InputPlatformSettings]
|
||||
MaxTriggerFeedbackPosition=8
|
||||
MaxTriggerFeedbackStrength=8
|
||||
MaxTriggerVibrationTriggerPosition=9
|
||||
MaxTriggerVibrationFrequency=255
|
||||
MaxTriggerVibrationAmplitude=8
|
||||
|
||||
7
Hule/Config/LinuxArm64/LinuxArm64Input.ini
Normal file
7
Hule/Config/LinuxArm64/LinuxArm64Input.ini
Normal file
@ -0,0 +1,7 @@
|
||||
[InputPlatformSettings_LinuxArm64 InputPlatformSettings]
|
||||
MaxTriggerFeedbackPosition=8
|
||||
MaxTriggerFeedbackStrength=8
|
||||
MaxTriggerVibrationTriggerPosition=9
|
||||
MaxTriggerVibrationFrequency=255
|
||||
MaxTriggerVibrationAmplitude=8
|
||||
|
||||
7
Hule/Config/Mac/MacInput.ini
Normal file
7
Hule/Config/Mac/MacInput.ini
Normal file
@ -0,0 +1,7 @@
|
||||
[InputPlatformSettings_Mac InputPlatformSettings]
|
||||
MaxTriggerFeedbackPosition=8
|
||||
MaxTriggerFeedbackStrength=8
|
||||
MaxTriggerVibrationTriggerPosition=9
|
||||
MaxTriggerVibrationFrequency=255
|
||||
MaxTriggerVibrationAmplitude=8
|
||||
|
||||
BIN
Hule/Content/Blurprint/BP_UnderWater.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/BP_UnderWater.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraChannelCorrelation.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraChannelCorrelation.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraEmitterLifeCycleMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraEmitterLifeCycleMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraEmitterScalabilityMode_Limited.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraEmitterScalabilityMode_Limited.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraExecutionStateManagement.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraExecutionStateManagement.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraExpansionMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraExpansionMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraInactiveMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraInactiveMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraMeshTransforms.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraMeshTransforms.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRandomnessEvaluation.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRandomnessEvaluation.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRandomnessMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRandomnessMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRingDiscMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraRingDiscMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraScaleColorMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraScaleColorMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraShapeTorusMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraShapeTorusMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraSphereDistributionMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraSphereDistributionMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraSystemInactiveMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraSystemInactiveMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagaraTorusDistributionMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagaraTorusDistributionMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_AngleInput.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_AngleInput.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_AttributeSamplingApplyOutput.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_AttributeSamplingApplyOutput.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_BoxPlaneMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_BoxPlaneMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ColorInitializationMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ColorInitializationMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ConeMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ConeMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_CylinderMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_CylinderMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_EmitterStateOptions.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_EmitterStateOptions.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_InfiniteLoopDuration.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_InfiniteLoopDuration.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_LifetimeMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_LifetimeMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_LocationShapes.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_LocationShapes.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_MassInitializationMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_MassInitializationMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_OffsetMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_OffsetMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_PositionInitializationMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_PositionInitializationMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_RotationMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_RotationMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ScaleMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_ScaleMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_SizeScaleMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_SizeScaleMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_SpriteRotationMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_SpriteRotationMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_TransformOrder.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_TransformOrder.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_TransformType.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_TransformType.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UVFlippingMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UVFlippingMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UnsetDirectSet.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UnsetDirectSet.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UnsetDirectSetRandom.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_UnsetDirectSetRandom.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Blurprint/Notuse/ENiagara_VelocityMode.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Blurprint/Notuse/ENiagara_VelocityMode.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Buoyancy/Buoyant_Sphere_Blueprint.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Buoyancy/Buoyant_Sphere_Blueprint.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Buoyancy/FLYTENDE_ROMSKIP.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Buoyancy/FLYTENDE_ROMSKIP.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Buoyancy/SpaceshipPhysicalMaterial.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Buoyancy/SpaceshipPhysicalMaterial.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Buoyancy/Sphere.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Buoyancy/Sphere.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_AMC_MetalPBlue_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_AMC_MetalPBlue_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_ANV_Window_E_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_ANV_Window_E_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_API_FabricThrowBlanketB_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_API_FabricThrowBlanketB_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_LeatherRedOldA_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_LeatherRedOldA_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_MetalPaintBlueC_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_MetalPaintBlueC_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_SteelAgedC_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBD_SteelAgedC_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBP_SteelPanelPaintBlue_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CBP_SteelPanelPaintBlue_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CPP_MetalPaintBlueWorn_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CPP_MetalPaintBlueWorn_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_MetalPaintOrange_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_MetalPaintOrange_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_PropConcretePipe_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_PropConcretePipe_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_PropConcretePipe_D_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CSZ_PropConcretePipe_D_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CZV_MetalsA_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_CZV_MetalsA_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_DPK_PropRoofWindow_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_DPK_PropRoofWindow_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_ECE_MetalPaintBlue_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_ECE_MetalPaintBlue_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_FTS_MetalGreyWorn_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_FTS_MetalGreyWorn_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_FTW_PropWallLamp_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_FTW_PropWallLamp_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_HOK_MetalPaintGrey_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_HOK_MetalPaintGrey_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_HTS_HoloElementsAtlas_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_HTS_HoloElementsAtlas_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelBlueFill_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelBlueFill_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelBlueTrimA_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelBlueTrimA_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelWhiteTrimD_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_MTM_MetalPanelWhiteTrimD_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_NDB_Skylight_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_NDB_Skylight_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_NNY_RooftopWindow_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_NNY_RooftopWindow_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_OAS_BldgLgTechHQ_A_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_OAS_BldgLgTechHQ_A_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Actors/BP_KB3D_OUT_MetalPRed_grp.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Actors/BP_KB3D_OUT_MetalPRed_grp.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_AMC_MetalPBlue_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_AMC_MetalPBlue_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_ANV_Window_E_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_ANV_Window_E_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_API_FabricThrowBlanketB_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_API_FabricThrowBlanketB_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_LeatherRedOldA_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_LeatherRedOldA_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_MetalPaintBlueC_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_MetalPaintBlueC_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_SteelAgedC_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBD_SteelAgedC_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBP_SteelPanelPaintBlue_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CBP_SteelPanelPaintBlue_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CPP_MetalPaintBlueWorn_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CPP_MetalPaintBlueWorn_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_MetalPaintOrange_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_MetalPaintOrange_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_PropConcretePipe_A_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_PropConcretePipe_A_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_PropConcretePipe_D_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CSZ_PropConcretePipe_D_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CZV_MetalsA_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_CZV_MetalsA_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_DPK_PropRoofWindow_A_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_DPK_PropRoofWindow_A_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_ECE_MetalPaintBlue_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_ECE_MetalPaintBlue_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_FTS_MetalGreyWorn_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_FTS_MetalGreyWorn_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_HOK_MetalPaintGrey_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_HOK_MetalPaintGrey_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_HTS_HoloElementsAtlas_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_HTS_HoloElementsAtlas_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelBlueFill_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelBlueFill_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelBlueTrimA_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelBlueTrimA_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelWhiteTrimD_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_MTM_MetalPanelWhiteTrimD_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_NDB_Skylight_A_Main.uasset
(Stored with Git LFS)
Normal file
BIN
Hule/Content/Cargo/Geometry/SM_KB3D_NDB_Skylight_A_Main.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
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Reference in New Issue
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