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UE5.6 ... main

Author SHA1 Message Date
18393d622b Ryddet og klart til materialer 2025-07-23 14:17:25 +02:00
3866 changed files with 387 additions and 11422 deletions

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@ -2,8 +2,8 @@
GameName=Hule_1 GameName=Hule_1
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/HOVEDMAP10_Foliage_Landskape.HOVEDMAP10_Foliage_Landskape EditorStartupMap=/Game/Maps/SIMON_RYDDET.SIMON_RYDDET
GameDefaultMap=/Game/Maps/HOVEDMAP10_Foliage_Landskape.HOVEDMAP10_Foliage_Landskape GameDefaultMap=/Game/Maps/SIMON_RYDDET.SIMON_RYDDET
TransitionMap= TransitionMap=
bUseSplitscreen=True bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal TwoPlayerSplitscreenLayout=Horizontal
@ -24,14 +24,12 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.Substrate=False r.Substrate=True
r.Substrate.OpaqueMaterialRoughRefraction=False r.Substrate.OpaqueMaterialRoughRefraction=True
r.Substrate.Debug.AdvancedVisualizationShaders=False r.Substrate.Debug.AdvancedVisualizationShaders=False
r.SkinCache.CompileShaders=True r.SkinCache.CompileShaders=True
r.RayTracing=True r.RayTracing=True
r.RayTracing.Shadows=False r.RayTracing.Shadows=False
r.Refraction.Blur=False
r.MinScreenRadiusForLights=0.010000
[/Script/WindowsTargetPlatform.WindowsTargetSettings] [/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@ -39,8 +37,6 @@ DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+D3D12TargetedShaderFormats=PCD3D_SM6 +D3D12TargetedShaderFormats=PCD3D_SM6
-D3D11TargetedShaderFormats=PCD3D_SM5 -D3D11TargetedShaderFormats=PCD3D_SM5
+D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5
+VulkanTargetedShaderFormats=SF_VULKAN_SM6
bGenerateNaniteFallbackMeshes=True
Compiler=Default Compiler=Default
AudioSampleRate=48000 AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024 AudioCallbackBufferFrameSize=1024
@ -145,14 +141,3 @@ ManualIPAddress=
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
SpatializationPlugin=
SourceDataOverridePlugin=
ReverbPlugin=
OcclusionPlugin=
SoundCueCookQualityIndex=-1
-TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM5
+TargetedRHIs=SF_VULKAN_SM6
bGenerateNaniteFallbackMeshes=True

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