vulkan jungle
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@ -2,8 +2,8 @@
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GameName=Jungel2
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GameName=Jungel2
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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EditorStartupMap=/Game/Maps/Base.Base
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GameDefaultMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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GameDefaultMap=/Game/Maps/Base.Base
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TransitionMap=
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TransitionMap=
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bUseSplitscreen=True
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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TwoPlayerSplitscreenLayout=Horizontal
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@ -31,11 +31,11 @@ r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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+VulkanTargetedShaderFormats=SF_VULKAN_SM6
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bGenerateNaniteFallbackMeshes=True
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Compiler=Default
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Compiler=Default
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AudioSampleRate=48000
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioCallbackBufferFrameSize=1024
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BIN
Jungel2/Content/Landscape/Landscapematerial.uasset
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BIN
Jungel2/Content/Landscape/Landscapematerial.uasset
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